Tutorial - Powerups

In this article, we'll learn about the game powerups, such as the airlift and nuke.

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Powerups offer strategic advantages in gameplay, but there is a cooldown period between uses. You can activate them using the powerup buttons on the bottom right of the screen after the cooldown period ends. The green bar on each button serves as the cooldown timer for that specific powerup. When the cooldown period ends, a red dot will appear on the button, and you can activate it again. After pushing a powerup button, follow the instructions that pop up to use the powerup.

Airlift image

Airlift

Type: Movement
Cooldown: 20 sec.
The airlift allows players to move troops between any 2 territories, even if they aren’t bordering each other. This lets players funnel troops behind enemy lines, or support isolated friendly regions.

Nuke image

Nuke

Type: Damage
Cooldown: 40 sec.
The nuke does catastrophic splash damage! 70% of all troops at ground zero (the territory targeted) will be wiped out, and damage decreases the further you go. If a territory has 0 troops left, it becomes neutral. Note that this powerup does FRIENDLY FIRE!

Supplies image

Supply Drop

Type: Support
Cooldown: 20 sec.
The supply drop gives a 40% defensive buff for 30 seconds to a friendly territory. The supply helicopter leaves from the territory with the most troops, and you can't use this powerup if you only have 1 territory. Note that if the territory changes hands before the supply helicopter arrives, the boost will go to the new occupant.

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